System Shock 2, I had already guessed, would be similar to Shock 1 and Bioshock, and it was in some ways, but in other ways it was more different than I could possibly imagine. B)Īnd Bioshock's end cutscene is similarly intensely sentimental and strange and far too short to really give the player any closure, but Bioshock 2's end cutscene is more grounded (although unfortunately grounded in a pretty poor final encounter imo), and Infinite seems deliberately designed for the ending to be impactful so it gets a bit better there. System Shock ends with a silly, overly quick end cutscene which reveals that hacker is still hacking away to this day, cuz some habits die hard. This usually manifests in absurd sentimentality which comes out of nowhere. One thing I've been making fun of since the start of the series was the often inexplicable, underwhelming end cutscenes. Uh, I played all of them but in reverse order from that list, so I started with system shock, played all of bioshock out of order, and finally finished just a few days ago with system shock 2. If somebody asked you what order you should play it in, ranked so that the "Best" games come first and the "Worst" games come later, and so that you can gain an appreciation for the genre, I'd say So, I played the shock series in what most people would probably agree is the worst conceivable order.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |